The story of the Horsemen War and Strife and their quest to prevent Lucifer from causing a full-on war after the fall of Eden is an enjoyable and energetic romp through an impressive selection of highly detailed locales. It feels like a console game, from the way it controls with a pad to the almost Diablo-like instant gratification served up by the trusty formula of “excessive violence equals colourful loot”, and so having to wait for this version now seems a bit weird in retrospect. I was pleasantly surprised by Darksiders Genesis when I reviewed the PC release in December, but I genuinely think the delay on the console version may have done Airship Syndicate’s prequel some harm.
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